Kiinara Intelligence

Reasoning 22 Sep 2026

Genesis OL 0.17 on ARC-AGI

OL stands for Operating Law, the one rule Genesis lives by: answer only from what the evidence supports, or say "I don't know."

Genesis OL 0.17 is our first public release. It applies that law to ARC-AGI puzzles, through a set of rules we wrote by hand. It answers only when every example agrees on one rule.

Key numbers

answered
82
wrong
3
right when it answered
96.3%
per puzzle
6.5 ms

ARC-AGI-1, public training half (400 puzzles) · pass@2 · self-reported1

How it answers

A rule is believed only if it reproduces every example pair. With fewer than two examples, or more than two rules that fit, it declines. At most two answers, ARC’s own pass@2.

Every refusal says why: no rule fit every example, or more than one did. "I don't know" counts as a right answer here.

Where the answers went

Most puzzles, it refused. The ones it answered, it almost always got right.

  • Solved
  • Wrong
  • Refused
ARC-AGI-179 solved · 3 wrong · 318 refused
ARC-AGI-2106 solved · 3 wrong · 891 refused
Every puzzle in each set, by outcome. Hover a segment for the count.
Answered Solved Wrong Right when it answered Refused Per puzzle
ARC-AGI-18279/400 (19.8%)396.3%3186.5 ms
ARC-AGI-2109106/1000 (10.6%)397.2%8917.8 ms

The same 3 puzzles are wrong in both sets.2

How it got here

It works from a set of rules we wrote by hand, grown in one day from v0 to v17. Each new rule had to meet the same bar. Two didn't help, and we took them back.

As it learned to answer more, it got more careful, not less: right 93.8% of the time at the start, 96.3% now.

  • ARC-AGI-1
  • ARC-AGI-2
  • Tried, then taken back
0%5%10%15%20%v0v2v4v6v8v10v12v14v16v17ARC-AGI-1 · 19.8%ARC-AGI-2 · 10.6%
Show every version
Version ARC-AGI-1ARC-AGI-2
v015 solved · 3.8% · right 93.8% · 1 wrong 16 solved · 1.6% · right 94.1% · 1 wrong
v139 solved · 9.8% · right 92.9% · 3 wrong 52 solved · 5.2% · right 92.9% · 4 wrong
v244 solved · 11% · right 91.7% · 4 wrong 58 solved · 5.8% · right 92.1% · 5 wrong
v345 solved · 11.3% · right 91.8% · 4 wrong 59 solved · 5.9% · right 92.2% · 5 wrong
v450 solved · 12.5% · right 92.6% · 4 wrong 66 solved · 6.6% · right 93% · 5 wrong
v558 solved · 14.5% · right 93.5% · 4 wrong 71 solved · 7.1% · right 93.4% · 5 wrong
v660 solved · 15% · right 93.8% · 4 wrong 74 solved · 7.4% · right 93.7% · 5 wrong
v766 solved · 16.5% · right 94.3% · 4 wrong 82 solved · 8.2% · right 94.3% · 5 wrong
v869 solved · 17.3% · right 94.5% · 4 wrong 89 solved · 8.9% · right 95.7% · 4 wrong
v970 solved · 17.5% · right 94.6% · 4 wrong 91 solved · 9.1% · right 95.8% · 4 wrong
v1070 solved · 17.5% · right 94.6% · 4 wrong 93 solved · 9.3% · right 95.9% · 4 wrong
v1172 solved · 18% · right 96% · 3 wrong 96 solved · 9.6% · right 97% · 3 wrong
v12 · taken back72 solved · 18% · right 96% · 3 wrong 96 solved · 9.6% · right 97% · 3 wrong
v1373 solved · 18.3% · right 96.1% · 3 wrong 97 solved · 9.7% · right 97% · 3 wrong
v1479 solved · 19.8% · right 96.3% · 3 wrong 106 solved · 10.6% · right 96.4% · 4 wrong
v1579 solved · 19.8% · right 96.3% · 3 wrong 106 solved · 10.6% · right 97.2% · 3 wrong
v16 · taken back80 solved · 20% · right 96.4% · 3 wrong 107 solved · 10.7% · right 96.4% · 4 wrong
v1779 solved · 19.8% · right 96.3% · 3 wrong 106 solved · 10.6% · right 97.2% · 3 wrong
Share of puzzles solved, version by version. Hover for how often it was right, and why a step was taken back.

How fast

6.5 ms a puzzle on average, on one laptop CPU (Apple M3). Most take less.

a typical puzzle
4.4 ms
nine in ten puzzles under
13.6 ms
almost all under
43.6 ms
the slowest
99.1 ms

ARC-AGI-1, solving only, across five runs.3

On the ARC Prize board

It solves far less than the systems on ARC Prize's board. It also costs almost nothing to run.

0%20%40%60%80%100%$0.000001$0.0001$0.01$1$100cost per taskClaude Fable 5 (Max)GPT-5 Nano (Minimal)Gemini 3 Deep Think (Preview) ²Genesis OL 0.1719.8%public training half · self-reported

Every other point is ARC Prize's own measurement, on their harder semi-private set, at the price paid to run it. Ours is the public training half, self-reported, and its cost is computer time at an assumed $0.36 per CPU-hour. Live from ARC Prize, their data from 2026-10-21 18:43 UTC. 291 systems.

What it means

The share it solves is small. It shows what a hand-written set of rules can reach.

How often it's right is the part we care about. When it answers, it's right about 24 times in 25, on puzzles it had never seen, with nothing tuned.

This approach is close to its limit. Going further needs a different engine. We chose Genesis’s own, and that work has started.

What's next

Now Genesis is learning to do this itself. Instead of rules we wrote, it uses its own way of learning: find a pattern, check it against every example, and answer only when all of them agree.

It's early. It solves fewer puzzles than Genesis OL 0.17 so far, and it hasn't got one wrong yet.

0102030402W11W12W13W14W15W1635W18
ARC-AGI-1 puzzles solved by Genesis's own engine, step by step, out of 400. None wrong. A lab reading from 16 Oct 2026, not yet a release.

Check it yourself

Use their puzzles and their answers, not ours. The client marks everything on your machine, and we never see the result.

Notes

  1. Self-reported, not independently verified. These are the public training halves; the evaluation set is sealed and unread. The solver is private, so "no training" and the timing are our word. Every answer can be checked against the public ARC solutions.
  2. 391 of ARC-AGI-1's 400 puzzles are also in ARC-AGI-2, so the two sets aren't independent.
  3. Solving only, in-process, on one laptop CPU (Apple M3). The average is the middle of five runs. It isn't the endpoint's response time, which includes the network.
  4. The learning model didn't produce these numbers; Genesis OL 0.17 did. Build 6ab5dfa0…a95da283.
← All research